Bomb Enemy
The problem
Given an m x n matrix grid where each cell is either a wall 'W', an enemy 'E' or empty '0', return the maximum enemies you can kill using one bomb. You can only place the bomb in an empty cell.
The bomb kills all the enemies in the same row and column from the planted point until it hits the wall since it is too strong to be destroyed.
Input: grid = [["0","E","0","0"],["E","0","W","E"],["0","E","0","0"]] Output: 3 Explanation : Placing bomb at index(1 based) [2,2] will eleminate employees at index [2,1] , [1,2] and [3,2].
Input: grid = [["W","W","W"],["0","0","0"],["E","E","E"]] Output: 1 Explanation: ["W", "W", "W"] ["0", "0", "0"] ["E", "E", "E"] Placing the bomb at the best empty cell can eliminate up to 3 enemies. The bomb affects all enemies in the same row and column until a wall blocks its path.
Input : grid = [["W","W","W"],["0","E","W"],["E","W","E"]]
- m == grid.length
- n == grid[i].length
- 1 <= m, n <= 500
- grid[i][j] is either 'W', 'E', or '0'.
cpp
class Solution {
public:
int maxKilledEnemies(vector<vector<char>>& grid) {
// Your code goes here
}
};java
class Solution {
public int maxKilledEnemies(char[][] grid) {
// Your code goes here
}
}python
class Solution(object):
def maxKilledEnemies(self, grid):
"""
:type grid: List[List[str]]
:rtype: int
"""
# Your code goes herejavascript
/**
* @param {character[][]} grid
* @return {number}
*/
var maxKilledEnemies = function(grid) {
// Your code goes here
};csharp
public class Solution
{
public int maxKilledEnemies(char[][] grid)
{
// Your code goes here
}
}go
func maxKilledEnemies(grid [][]byte) intStuck? Show a way to structure it+
- 01Scan each cell row-major.
- 02Recompute row count only after a wall boundary.
- 03Recompute column count only after a wall boundary.
- 04At empty cells maximize row plus column count.
Reference answer
Then expect these follow-ups
How would you return the best bomb position too?
Tests: tracking argmax
What changes if multiple bombs can be placed?
Tests: optimization
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